

During runs pick new Boons and Upgrades whenever they are offered to complete Prophecies and gain free resources and learn which you’d like for higher difficulty runs. Items in the other sections are all cosmetic and not specifically needed for trophies, aside from 12 Lounge upgrades needed to level favor with Dusa. When spending resources at the House Contractor you should aim to complete things in the Work Orders section before anything else, those either directly affect gameplay or allow you to unlock more things. It’s recommended to keep switching weapons to the one that offers increased Darkness (because you can only obtain the boss rewards once per weapon before you need to start increasing Heat level with the Pact of Punishment to obtain the rewards again). Step 2: Complete the Story, unlock all Keepsakes, complete Work Orders, complete Prophecies, and increase Favor with other CharactersĪfter you have successfully completed your first escape you should have been introduced to a number of the meta systems the game has, and you can start working your way through them to give yourself a leg up during runs and working towards the specific trophies.

When you receive Nectar you should give it to each character one time, before giving multiple to the same character so that you can unlock Keepsakes as quickly as possible. Once the House Contractor becomes available you can start using your resources on the Work Orders items to help yourself during runs. Try out the different weapons as you obtain them (the one with the purple aura gives increased Darkness if used in your next run) as you need to complete a run with each weapon at least once so it’s good to not get stuck only using one of them off the start. When you obtain Cthonic Keys you should first use them to unlock the other Infernal Arms first, followed by the rest of the options in the Mirror of Night to spend your Darkness on. Free-Roam / Level Select after Story?: The game doesn’t end after completing the story, can play on the same save forever without restarting.
#The falconeer achievement guide full
Minimum Playthroughs: Approximately 80~ playthroughs worth of encounters cumulatively (doesn’t mean successfully escaping 80 times, just the total amount of rooms you must finish is roughly equal to the number of rooms you’d see over 80 full playthroughs, about 1900 enemy rooms).Does difficulty affect trophies?: Skelly’s Last Lamentations requires completing a run with a minimum 16 heat total.Glitched trophies: None, though trophies sometimes don’t pop until you leave the current room you are in when completing the requirement.Number of missable trophies: No missable trophies (you aren’t able to lock yourself out of any trophies on a save slot by spending resources improperly).Approximate amount of time to platinum: 50 – 75 hours.Estimated trophy difficulty: 7/10 without using God Mode, 4/10 using God Mode (see note below roadmap about God Mode).
